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Let us know about your game project. We can design the perfect game to suit your needs!

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Our team would love to hear from you. Please provide as much detail about your idea or project as possible, this is so we can begin working with you.

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Frequently Asked Questions

You have questions, we have the answers

Here are some of the most common questions that we get asked from our customers

Do you have liability insurance?

Yes we are covered by workplace and public liability to the sum of $20M AUD. For larger client projects we can provide a certificate of currency.

Additionally with larger projects, we also provide a contract in the form of a scope of works agreement, this also covers you legally to assure the professional delivery of your project.

Who owns the intellectual property rights?

All the code, art, design, and sources belongs to our customers. Our clients pay for our services and we made your game typically for a fixed fee, so you own your game 100% no questions asked.

Some elements of the game might be based on stock assets or serve as a starting point. In these cases, you will also receive the licences for these assets and any other third party content that we used for the creation of your game.

Can you guarantee my game's success?

We would love to say that is always the case for all of our clients, sometimes it is hard to achieve.

We certainly offer as much insight and advice as possible so that you can find your way to success and make the necessary changes to your game if needed. This path is not always direct, but we will help you get there if that's what you want to achieve.

What software/engine do you use?

We primarily games as projects using Unity, as it's the best fit for most mobile, web, desktop, AR and VR experiences. When a project calls for it, we also develop with Unreal Engine. We have a lightweight HTML5 framework for super fast loading browser games, and on rare occasions we use Godot.

To put it simply, we use the right tool for the job.

How long will it take to make my game?

This all depends on the size of the project and what it requires. The amount of time it takes to develop your game is most times limited by your budget and if not this by the time frame.

We are completely transparent about the amount of time it will take to develop your game. A majority of projects are finished within 3 months, larger projects can take up to 12 months, and very small games between 3-8 weeks.

What's a typical cost for a game?

Typically, a simple game costs between $20 and 70K AUD (Australian Dollars). We have developed much larger games for our clients with budgets in excess of $1M+.

The simple answer is there is no set cost, it depends on how much time and resources it takes to develop your game, we will charge you no more or less than that.

Do you have off the shelf games?

The answer is yes.

As we have been developing games for 10 years, we have a large catalogue of games. Whether you want a puzzle game or a racing game, we have something you can rebrand or use as a starting point to create your own game.

How big is your team?

We are a small team of six, yet we develop big games for large clients.

Additional specialty contractors covering pixel art, AI programming, and general resource support to our day-to-day internal resources are also available.

Our Customers

Check out some of the clients we've worked with

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Australian Department Of Education Logo
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University Of New South Wales Logo
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Our Platforms

Everything you need to know about our supported platforms

We develop games for mobile, desktop, console, web, and interactive experiences, helping you reach players wherever they are. We optimise every project for its target platform to deliver the best possible performance, user experience, and long-term support.

Our offices

Let's start a conversation

There’s a free coffee in it and we’re friendly, so let's meet up!

Mode HQ – Sydney, Australia

Suite 705, 250 Pitt St. Sydney NSW Australia 2000

sales@mode-games.com
Phone number – available on request
Book a meeting
Mode office photo