
This resource management game tests if you've got what it takes to become a member of the club. Match the sitters to the families to keep them happy and earn cash tips
In this game players have to manage and match the right sitters to the right families. The goal of the game is to make as much cash as possible from your customers by matching the resources up well. The game features characters from the books, such as Kirsty, Stacey, Mary-anne, and Claudia.

Young children and fans of the Baby-Sitters Club book series will enjoy playing this game, it is designed to introduce new audiences to the brand and the Scholastic Homebase app.
We provided the following services:

Learn more about the game development services, platforms and technologies we offered to our client to develop this project.

As part of the level design process for this game, we had to think about the exact timing of when families would appear and what resources players might have at that time. This is so players could make interesting decisions with their resources. Players learn to master the level's sequence through replay.

As the levels progress, we introduce additional resources to manage with Kid Kits. These compounding game mechanics serve as a design direction to keep players on their toes. Basically, it gives them lots of things to do and ways to win. Across all the Scholastic games we have created, we ensure that the game can be played by players with varying skill levels. As an example, a player can complete a job by allocating the wrong Sitters or Kid Kits, this results in a lower tip, never a level fail. As a result, players can almost always complete a level.
We are pleased to announce that the result is an original game with a game design that fits perfectly to the target audience and the Baby-Sitters Club brand.


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Mode has a level of polish and attention to detail to their work that is impressive and rare as a development partner. I'd recommend that you talk to them about your next game project.


Thank you Mode for believing in the kids we work with and throwing everything that you and the team had at this project. And finally – thanks for delivering a super cool and engaging game. Hip hop meets maths and science – got me hooked!


We had the pleasure to work with the Mode Team on the development of digital learning apps for the Early Learning STEM Australia (ELSA) and the ELSA schools program. The final products (on both occasions) were innovative and conceptually strong, in part because Shane and his team has a unique skill to establish a strong nexus between creative design and functional use.


Mode's commitment to craft has always been impressive. The team is a pleasure to work with, and their instincts for what makes a game feel great mean the final product always lands better than I'd originally imagined. I look forward to the next project we can work on together.


Mode are absolute experts in their domain. Not only did they deliver seamlessly on the execution, but were able to ideate with us along the entire journey. They effortlessly collaborated with our design and engineering teams to integrate the game into a broader campaign experience for our client, and made the process enjoyable every step of the way.


Shane and the team at Mode Games were a pleasure to work with from start to finish and helped us bring our creative concept to life in an engaging way to deliver a great finished game.

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