Something Eerie was developed for Royal Life Saving Society Australia to teach kids to stay safe in, on and around water. The app also teaches what to do in case of a serious emergency. Through making right or wrong decisions in the game, the player can learn this. Anonymous data analytics measures and tracks the success of every interactive story. It allowed the client to determine how successful the app is based on their KPIs, which focused on the total number of stories played. By doing this, they could tell how many children learned the lessons.
The app contains the following:
We provided the following services:
Throughout the stories, safety information is summed up so that players can reflect on it after playing. This content is within the 'Things to Think About' section of the app. These materials are used in classrooms to complement the school water safety curriculum.
Each story is about 5-10 minutes long with a mystery to solve. Characters are key to writing a good stories and the ones we created helped to tell our clients educational stories. At the centre of the Something Eerie stories is the main character Ruby; she is new to a peculiar town named Eerie Creek. This is a place where strange and mysterious things happen, is it super natural or something else?
Each story lasts about 5-10 minutes and has a mystery to solve. Characters are the key to storytelling. The ones we created help us to tell our clients' stories. Something Eerie revolves around Ruby, a newcomer to a strange town named Eerie Creek. There are strange and mysterious things happening in and around the town, is it supernatural or is it something else?
Each story begins with a few concise sentences of preface text. This we crafted carefully to introduce quickly; the place, some potential evidence regarding the supernatural mystery and water safety information to pay attention to in the story.
"Mode have a level of polish and attention to detail to their work that is impressive and rare. I'd recommend that you talk to them about your next game project."
"Thank you Mode for believing in the kids we work with and throwing everything that you and the team had at this project. And finally – thanks for delivering a super cool and engaging game. Hip hop meets maths and science – got me hooked!"